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Planetary Industry
Planetary Industry in EVE Online
Live build-vs-buy margins for planetary commodities — buy the inputs on the market, sell the product, after customs tax and freight. Pick a tier, click a row to size a run.
Items: 15
Customs 5% ·
Freight 1,000 ISK/m³
(rating defaults — adjust per item below)
Item
Sell / Buy? Best sell (you buy, or place a sell just under) / best buy (instant sale) on this hub's main station. Sorted by sell.
Vol/day? Average units traded per day over 30 days. Higher means the item moves faster, so capital cycles quicker.
Inputs cost? Market cost of all inputs for one production cycle, bought at their best sell price.
Profit/unit? Net profit per unit of product: revenue − inputs − customs − freight, at the default rates shown above.
Margin? Profit as % of total cost (inputs + customs + freight). Green above zero, red below — buying is cheaper than building.
Profit/day? Profit/unit × the product's daily traded volume — the realistic daily earnings ceiling for this reprocessing chain.
1.1K / 611
16 605
18.0K
-16
-1.5%
-269.5K
818 / 430
10 248
22.2K
-507
-38.3%
-5.20M
349 / 260
70 260
5.3K
-112
-24.3%
-7.87M
724 / 569
18 619
23.9K
-692
-48.9%
-12.89M
500 / 496
66 149
10.5K
-240
-32.4%
-15.85M
408 / 400
47 440
13.2K
-469
-53.5%
-22.23M
392 / 305
143 888
8.7K
-242
-38.2%
-34.84M
890 / 670
52 703
26.8K
-671
-43.0%
-35.34M
400 / 306
137 413
11.1K
-364
-47.6%
-50.00M
400 / 253
151 491
—
—
—
—
925 / 628
63 001
—
—
—
—
425 / 288
47 884
—
—
—
—
— / 521
39 498
—
—
—
—
825 / 600
35 965
—
—
—
—
— / 390
33 262
—
—
—
—