Rens VI - Moon 8 - Brutor Tribe Treasury
Items with abnormal prices (likely a manipulated order book, >2.5× the 30-day average) are filtered out automatically — you won't see fake spreads that can't actually be traded.
| # | Item | BuyBest buy order on the station. You place buy at 0.01 ISK above — paying broker fee. | SellBest sell order on the station. You place sell at 0.01 ISK below — paying broker fee + tax. | VWAPVolume-Weighted Average Price over 30 days — fair-price reference. Anomalous orders (>2.5×) are filtered out. | Profit/unitNet profit per trade after broker fee and sales tax. | MarginProfit in % of invested capital. Green ≥20%, yellow ≥10%, blue <10%. | Volume/dAverage daily traded units over 30 days. Higher means faster capital turnover. | Trend▲ price rising, ▼ falling, → stable. Compares VWAP of last 7 days vs 30 days. On a falling market a sell order can stick. | Volat.Price volatility (coefficient of variation over 30d). Green <15% — stable, yellow 15-35% — moderate, red >35% — risky. | Profit/dEstimated daily income = profit/unit × volume/d × ~20% (you're rarely the only trader on a spread). The main metric for picking positions. |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2.63M | 3.55M | 3.23M | 605.9K | 22.4% | 28 | ▲ +5.3% | 9.6% | 3.34M | |
| 2 | 4.58M | 5.40M | 5.71M | 326.2K | 6.9% | 33 | ▼ -6.5% | 10.5% | 2.16M | |
| 3 | 252.2K | 514.3K | 525.6K | 220.6K | 84.9% | 37 | ▼ -24.1% | 14.3% | 1.62M | |
| 4 | 1.81M | 2.32M | 2.03M | 302.5K | 16.2% | 26 | ▲ +9.7% | 12.7% | 1.58M | |
| 5 | 522.7K | 880.0K | 937.0K | 283.5K | 52.7% | 27 | ▼ -18.9% | 27.0% | 1.54M | |
| 6 | 5.79M | 6.98M | 6.38M | 554.3K | 9.3% | 13 | ▲ +16.6% | 11.7% | 1.45M | |
| 7 | 506.7K | 814.7K | 550.4K | 239.0K | 45.8% | 27 | ▼ -3.6% | 7.5% | 1.31M | |
| 8 | 1.72M | 2.30M | 2.07M | 372.7K | 21.0% | 17 | ▲ +14.2% | 18.3% | 1.29M | |
| 9 | 1.31M | 2.37M | 2.15M | 856.4K | 63.3% | 7 | → -0.3% | 13.9% | 1.26M | |
| 10 | 813.6K | 1.63M | 1.59M | 684.4K | 81.7% | 9 | → +0.6% | 7.0% | 1.17M | |
| 11 | 800.1K | 1.24M | 1.20M | 334.1K | 40.5% | 17 | ▲ +12.6% | 26.1% | 1.13M | |
| 12 | 159.8K | 333.3K | 249.7K | 146.7K | 89.1% | 37 | → -2.6% | 31.8% | 1.07M | |
| 13 | 558.9K | 955.3K | 886.7K | 316.6K | 55.0% | 15 | → +1.2% | 15.0% | 954.1K | |
| 14 | 681.0K | 980.0K | 913.3K | 213.9K | 30.5% | 21 | ▼ -10.4% | 19.8% | 902.6K | |
| 15 | 548.0K | 876.7K | 676.7K | 254.4K | 45.1% | 16 | ▲ +10.6% | 8.8% | 809.0K | |
| 16 | 495.0K | 690.0K | 554.2K | 134.6K | 26.4% | 27 | ▼ -3.5% | 7.8% | 732.3K | |
| 17 | 207.1K | 369.9K | 341.8K | 132.2K | 62.0% | 21 | → +1.9% | 10.0% | 564.2K | |
| 18 | 1.90M | 2.26M | 2.09M | 148.7K | 7.6% | 18 | → +2.9% | 10.2% | 550.3K | |
| 19 | 145.7K | 295.5K | 238.4K | 125.9K | 83.9% | 21 | ▼ -16.3% | 25.4% | 521.3K | |
| 20 | 1.14M | 1.77M | 1.63M | 481.0K | 41.0% | 5 | → -2.3% | 13.4% | 513.1K | |
| 21 | 305.4K | 518.3K | 424.8K | 169.6K | 53.9% | 11 | → -1.2% | 21.4% | 379.8K | |
| 22 | 1.64M | 1.97M | 1.75M | 143.8K | 8.5% | 11 | ▲ +4.3% | 8.2% | 311.7K | |
| 23 | 469.0K | 684.1K | 614.3K | 155.8K | 32.3% | 9 | ▼ -18.0% | 23.1% | 293.0K | |
| 24 | 785.0K | 1.00M | 909.1K | 125.5K | 15.5% | 10 | → -2.8% | 26.5% | 249.2K | |
| 25 | 497.0K | 675.0K | 954.3K | 118.5K | 23.2% | 8 | ▼ -35.6% | 41.3% | 184.1K |
Station trading means buying from buy orders and selling into sell orders at the same station — the goods never move. Your profit is the spread between those two prices, minus what the game takes: a broker fee when you place the order, and sales tax when it sells.
That subtraction is where a naive spread calculation goes wrong. This page uses your character's real rates — read from your Broker Relations and Accounting skills over ESI — so the margin in the table is the margin you actually keep. Without a linked character we fall back to default rates, which are pessimistic for a trained trader.
A wide spread on an item that trades twice a day will keep your ISK parked for weeks. Every row carries daily volume for exactly that reason — sort by it, or set a floor in the filters above, and what is left are positions that actually turn over.
Where an NPC sells the item at a fixed price, that price is a ceiling you cannot sell above, and most of the daily volume is people buying from the NPC — not units your buy order will pick up. The guide to NPC-only items explains how to spot them and where they are still worth trading.
Want the long version — which skills to train, how to find the break-even spread, and the mistakes that quietly eat the margin? Read the EVE Online station trading guide.